Research Education Programmes Work with me Speaking Tools Download CV Get in touch
Back to home

The educator toolkit

Innovation, taught the way it's actually learned.

Innovation doesn't stick from slides. Over the years I've built a growing set of free, evidence-based tools that put learners inside real innovation decisions — simulations, AI mentors, foresight modules, myth-vs-evidence games and a graded creativity resource. Take them, run them, adapt them for your own teaching.

8live tools
Freeno login, no tracking
CC BY-NC-SAyours to adapt
Dean's Merit 2025RMIT teaching award

Simulations & AI mentors

Put learners inside the decision

Role-play environments and interactive mentors where students and professionals make the call, apply the framework, and live with the consequences.

Foresight & ecosystems

Explore futures & map the field

Workshop-ready modules and an interactive map for anticipating change and understanding who innovates with whom.

Myth vs evidence

Test what everyone believes

A format I adapt across domains: hold the assumptions people repeat up against what the research actually shows. Fast, opinionated, and a strong warm-up for any workshop.

Evidence-graded resource

The whole library, graded

Not a game — a full teaching resource. Every activity carries its effect size, its facilitator script, and the boundary condition that makes it fail.

Explore what's possible

Run these live — or build something for your context

I facilitate these tools in classrooms and workshops, and design new ones for specific programs. If a format here fits a challenge you're facing, let's talk — it might become a workshop, an executive-education session, a research collaboration or a student project.

Start a conversation

All tools are free for educational and non-commercial use under CC BY-NC-SA. Where a tool draws on published research, cite the original researchers rather than this site.